Title:
Agricola
Description:
In Agricola (Latin for ”farmer”), you’re a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you’ll find on a farm: collecting clay, wood or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Agricola is a turn based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14). Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you’ll have more and more: first thing in a turn, a new action card is flipped over. Problem: Each action can be taken just once per turn, so it’s important to do some things with high preference. Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he may use during the game if they fit in his/her strategy. This amounts to countless strategies, some depending on your card hand. Sometimes it’s a good choice to stay on course, sometimes you better react on what your opponents do. Agricola can also be played without cards (family game) and can even be played solo. Designed by Uwe Rosenberg.
This is the updated and streamlined Z-MAN version for a new generation of players. Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to five players.
The 17th Century Was Not an Easy Time to be a Farmer. A game for 1-4 players ages 12 and up; play time is 30 minutes per player. Amazing replay value. Players begin the game with two family members and can grow their families over the course of the game. This allows them more actions but remember you have to grow more food to feed your family as it grows! Feeding your family is a special kind of challenge and players will plant grain and vegetables while supplementing their food supply with sheep, wild boar and cattle. Guide your family to wealth, health and prosperity and you will win the game.
Components:
9 Game Boards (each 22x39.5cm): 5 Farmyards (1 per Player); 3 Action Boards; 1 Major Improvements Board.
360 Cards (59x90mm): 169 yellow Occupation Cards; 139 orange Minor Improvement Cards; 10 red Major Improvement Cards; 14 blue Round Cards; 16 green Action Cards; 5 gray Begging Cards; 5 Summary Cards; 2 Deck separation Cards (Deck I, Deck K).
318 wooden Playing pieces:
In each of 5 Player colors (red, blue, green, purple, natural wood) 5 Family Member 2.5cm disks, 4 Stables, 15 Fences; 1.5cm Resource disks: 33 dark brown Wood, 27 reddish-brown Clay, 15 white natural wood Reed, 18 black Stone, 27 yellow Grain, 18 orange Vegetables; Animeeples: 21 white natural wood sheep, 18 black Wild Boar, 15 brown Cattle; 1 Starting Player Token (yellow cylinder 1.5cm dia. x 2cm high).
Cardboard components: 33 Field/Stone House Tiles, 24 Wood Hut/Clay House Tiles, 36 Food Markers, 9 Resource Multiplier Tiles, 3 Claim Markers.
1 Scoring Pad.
Rule book (English).
This is the updated and streamlined Z-MAN version for a new generation of players. Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to five players.
The 17th Century Was Not an Easy Time to be a Farmer. A game for 1-4 players ages 12 and up; play time is 30 minutes per player. Amazing replay value. Players begin the game with two family members and can grow their families over the course of the game. This allows them more actions but remember you have to grow more food to feed your family as it grows! Feeding your family is a special kind of challenge and players will plant grain and vegetables while supplementing their food supply with sheep, wild boar and cattle. Guide your family to wealth, health and prosperity and you will win the game.
Components:
9 Game Boards (each 22x39.5cm): 5 Farmyards (1 per Player); 3 Action Boards; 1 Major Improvements Board.
360 Cards (59x90mm): 169 yellow Occupation Cards; 139 orange Minor Improvement Cards; 10 red Major Improvement Cards; 14 blue Round Cards; 16 green Action Cards; 5 gray Begging Cards; 5 Summary Cards; 2 Deck separation Cards (Deck I, Deck K).
318 wooden Playing pieces:
In each of 5 Player colors (red, blue, green, purple, natural wood) 5 Family Member 2.5cm disks, 4 Stables, 15 Fences; 1.5cm Resource disks: 33 dark brown Wood, 27 reddish-brown Clay, 15 white natural wood Reed, 18 black Stone, 27 yellow Grain, 18 orange Vegetables; Animeeples: 21 white natural wood sheep, 18 black Wild Boar, 15 brown Cattle; 1 Starting Player Token (yellow cylinder 1.5cm dia. x 2cm high).
Cardboard components: 33 Field/Stone House Tiles, 24 Wood Hut/Clay House Tiles, 36 Food Markers, 9 Resource Multiplier Tiles, 3 Claim Markers.
1 Scoring Pad.
Rule book (English).
Number of Players:
1-5
Barcode:
681706070261
Category:
Building
Farming
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Publisher:
Z-MAN GAMES
Playing Time:
30
Year Published:
2012
Designer:
Uwe Rosenberg
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Artist:
Klemens Franz
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Suggested Ages:
12+
Family:
Agricola
Quantity:
1
Date Added:
2023-02-23 16:53:41