Missile Command - Atari 2600 video game collectible - Main Image 1
Missile Command
Third Person Shooter
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Game Summary:
Missile Command was ported to the Atari 2600. The game’s instruction manual describes a war between two planets: Zardon (the defending player) and Krytol. The original arcade game contains no reference to these worlds. On level 13, if the player uses all of his or her missiles without scoring any points, at the end of the game the city on the right will turn into ”RF” — the initials of the programmer Rob Fulop. This Easter egg is originally documented in Atari Age.
Atari 2600
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Input Devices:
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Date Added:
2018-07-03 12:38:27
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