Title:
Binary Domain
Genre:
Third Person Shooter
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Release Date:
1969-12-31
Game Summary:
Binary Domain (Bainarī Domein) is a tactical shooter video game developed and published by Sega. The game is set in Tokyo in the year 2080 and features innovative enemy AI technology. The creator of Binary Domain is Toshihiro Nagoshi, who created the Yakuza video game series.
Gameplay
A screenshot of combat seen in Binary Domain. Here Dan Marshall fires a minigun-type weapon at Japanese security robots.
The game is a tactical shooter incorporating a cover system. The player can issue commands to their squad mates either by using buttons or voice via headset.
A major part of the game is the Consequence System. Trust plays a part in the story mode on how the squad views the player. Their opinion of the player is based on how the player performs and treats team members. This affects both the storyline and the gameplay, where the characters behave differently depending on trust levels. The player can also talk to the characters using a headset, with the game’s AI being able to recognize six different languages, including English and Japanese. Director Toshihiro Nagoshi stated that he intends to "create the human drama in the action moments, rather than showing them one after another in cutscenes."
Development
The first gameplay trailer was released on April 28, 2011. The development team acclaimed for the Yakuza series aim to appeal to a global audience and have been working closely with Sega Europe and its producer Jun Yoshino.
Reception
The game has been positively received. The Japanese gaming magazine Famitsu gave the game scores of 10, 9, 9, and 7, adding up to a total score of 35 out of 40. Another Japanese magazine Dengeki PlayStation has given the game scores of 80, 85, 90, and 85, averaging out to 85 out of 100. IGN gave it a score of 7.5 out of 10.
Gameplay
A screenshot of combat seen in Binary Domain. Here Dan Marshall fires a minigun-type weapon at Japanese security robots.
The game is a tactical shooter incorporating a cover system. The player can issue commands to their squad mates either by using buttons or voice via headset.
A major part of the game is the Consequence System. Trust plays a part in the story mode on how the squad views the player. Their opinion of the player is based on how the player performs and treats team members. This affects both the storyline and the gameplay, where the characters behave differently depending on trust levels. The player can also talk to the characters using a headset, with the game’s AI being able to recognize six different languages, including English and Japanese. Director Toshihiro Nagoshi stated that he intends to "create the human drama in the action moments, rather than showing them one after another in cutscenes."
Development
The first gameplay trailer was released on April 28, 2011. The development team acclaimed for the Yakuza series aim to appeal to a global audience and have been working closely with Sega Europe and its producer Jun Yoshino.
Reception
The game has been positively received. The Japanese gaming magazine Famitsu gave the game scores of 10, 9, 9, and 7, adding up to a total score of 35 out of 40. Another Japanese magazine Dengeki PlayStation has given the game scores of 80, 85, 90, and 85, averaging out to 85 out of 100. IGN gave it a score of 7.5 out of 10.
Platform:
Microsoft Xbox 360
Barcode:
4974365881597
Developers:
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Country of Purchase:
Japan
Input Devices:
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Date Added:
2018-07-03 14:04:43