Halo 3: Limited Edition - Microsoft Xbox 360 video game collectible - Main Image 1
Halo 3: Limited Edition
First Person Shooter
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Halo 3 is a first-person shooter video game developed by Bungie for the Xbox 360 console. The game is the third title in the Halo franchise and concludes the story arc begun in Halo: Combat Evolved and continued in Halo 2. The game was released on September 25, 2007 in Australia, Brazil, India, New Zealand, North America, and Singapore; September 26, 2007 in Europe; and September 27, 2007 in Japan. Halo 3’s story centers on the interstellar war between 26th century humanity and a collection of alien races known as the Covenant. The player assumes the role of the Master Chief, a cybernetically enhanced supersoldier, as he battles the Covenant. The game features vehicles, weapons, and gameplay not present in previous titles of the series, as well as the addition of saved gameplay films, file sharing, and the Forge map editor—a utility which allows the player to perform modifications to multiplayer levels.

Bungie began developing Halo 3 shortly after Halo 2 shipped. The game was officially announced at E3 2006.

On the day before its official release, 4.2 million units of Halo 3 were in retail outlets.[4] Halo 3 grossed US$300 million in its first week.[5] More than one million people played Halo 3 on Xbox Live in the first twenty hours.[6] As of January 3, 2008, Halo 3 sold 8.1 million copies,[7] and was the best-selling video game of 2007 in the U.S.[8] Overall, the game was very well received by critics, with the Forge and multiplayer offerings singled out as strong features. A prequel to the game, Halo 3: ODST, was released worldwide on September 22, 2009; a sequel, Halo 4, is in development. Halo 3 received generally favorable reviews from game critics. On the review aggregator GameRankings, the game has an average score of 93%, based on 89 reviews, making it as of May 2011 the tenth best Xbox 360 game.[96][103] On Metacritic, the game has an average of 94 out of 100 based on 86 reviews, denoting "universal acclaim”.[95]

Pro-G’s Wesley Yin-Poole assured readers that Halo 3 lived up to the enormous hype surrounding it, writing that the game was "everything we hoped it would be, and much, much, more”.[104] Reviewers including Eurogamer’s Rob Fahey, Games Radar’s Charlie Barrett, and GameSpot’s Jeff Gerstmann felt that the underlying formula of previous Halo games was unchanged, but that this was not a detriment.[98] "Every type of Halo fan, from the hardcore to the casual to the brand new, will find something to satisfy them in Master Chief’s third adventure,” Barrett asserted,[13][105] while IGN’s Hilary Goldstein referred to Halo 3 as "the most complete game available on any console”, specifically stating "the Forge and the replay functionality raise the bar for console shooters so high, it may never be surpassed this generation."[11] The gameplay additions to the game, such as equipment and new vehicles, were praised; Gerstmann and Goldstein noted that equipment had much more relevance in multiplayer matches than the campaign.[11][13]

Reception of the single-player aspect varied. Yin-Poole wrote that while the cliffhanger ending of Halo 2 was disappointing, the campaign of Halo 3 "is anything but”.[104] Gerstmann, GameSpy’s Gabe Graziani, and Goldstein maintained that the campaign was too short, especially on easier difficulty levels or with three additional players in co-op.[13][106] Goldstein was highly critical of the eighth level, stating "the penultimate chapter is so bad, just thinking about it puts a rotten taste in my mouth.” The New York Times’ Charles Herold said the game had a "throwaway” plot and Total Video Games judged the single-player aspect ultimately disappointing.[107][108] Goldstein and Steve West of Cinema Blend thought a part of the game’s story was lost by not having the Arbiter featuring as prominently as the character was in Halo 2.[11][109]

Most publications agreed that multiplayer was by far one of the best features; IGN said that the multiplayer map lineup was the strongest of the series,[11] and Gamespy added that the multiplayer offering will make "Halo [veterans] weep big sloppy sobs of joy”.[106] The Forge level editor and saved films features were singled out as particularly strong features,[13][110] in addition to superb voice acting and Martin O’Donnell’s rich score.[99][106]

Other complaints focused on the artificial intelligence; critics praised the enemy AI but complained that the intelligence of the player’s allies was far poorer.[11][13][111][112] Bryan Vore of Game Informer said that human faces and some textures were just "embarrassing”.[99]

Halo 3 was nominated for seven awards from the Spike TV Awards,[113] of which it won "Best Multiplayer Game” and "Most Addictive Video Game Fueled by Dew”.[114] It won TIME magazine’s "Game of the Year” and IGN chose it as the Best Xbox 360 Online Multiplayer Game and Innovative Design of 2007.[115][116][117] The Visual Effects Society awarded Bungie the "Best Real Time Visuals in a Video Game” for Halo 3.[118] Halo 3 took the Calvin Award for "Best Videogame” as selected by Box Office Prophets.[119] Halo 3 also took the award for Xbox 360 Game of the Year 2007 from GameTrailers, and was voted by fans as Game of the Year on G-Phoria. Halo 3 won the Edge Award For Interactive Innovation in August 2008.
Microsoft Xbox 360
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Date Added:
2018-07-03 12:07:30
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