Title:
Transformers G1 Sixshot
Description:
Loose
• GEN155
• Sixshot (1987, 1988, 2002)
• Takara ID number: D-98
• Accessories: 2 ”hypersonic concussion blasters”
• Known designers: Takashi Kunihiro (TakaraTomy)
Unprecedented in his time, The Transformers Sixshot transforms into six distinct modes: robot, ”ramming-tank”, ”starfighter”, ”jet-propelled laser pistol”, ”armored carrier”, and ”wolf-creature”. Each mode features its own dedicated parts, including a springing trigger for his gun mode. Sixshot is a complete brick, with articulation only in his shoulders… which are hindered by his chest wings, if one wants to display him accurately.
Evidently not thinking that six was enough, the production staff of The Headmasters cartoon and comic series created an absurd seventh mode called the ”Wingwolf Mode”, by fiddling around with the toy, placing it in a mid-transformation form that combines various portions of its different modes in one. There are two ”official” configurations for the Wingwolf Mode that can be replicated with the G1 toy: the first is the way the G1 toy is often depicted in in several pieces of Japanese media displaying the seventh mode (which is the configuration displayed in the image to the right); the other is the way it was actually depicted in The Headmasters cartoon and comic, which leaves the legs completely straight, rather than bent at the knees. Clearer examples of both of these configurations can be found here.
Highlighting his landmark number of modes, Sixshot’s instructions were sealed by a sticker, challenging the owner to figure out all the toy’s modes without help. While not too hard with the packaging photos to help, the photos on the back of the box and the instructions themselves (and this wiki, right) actually managed to get the car mode wrong, neglecting to include the additional rotation of the arms necessary to complete it. There is also a pair of extra holes inside Sixshot’s legs into which his ”hypersonic concussion blasters” can fit. Concept art shows this was the intended location for the weapons in gun mode, but the instructions and stock photos place them on the outside of the legs, in the same position as tank mode, which in turn was how the gun mode appeared in Sixshot’s character models for his fictional appearances.
Sixshot was not released in the UK, although Quickswitch would see a release the following year. Sixshot was also released as part of the Super-God Masterforce toyline a year after the Headmasters line, despite not appearing in the series itself. The toy was later reissued in Japan in 2002 without changes, in a reproduction of his original packaging.
This mold was retooled to make Greatshot, which was later used as the basis for the non-Transformers series character Shadowmaru (see ”Notes”). It also partially inspired the comic-only characters Greatsix and Agonizer.
○ More information on Sixshot at TFU.info
• GEN155
• Sixshot (1987, 1988, 2002)
• Takara ID number: D-98
• Accessories: 2 ”hypersonic concussion blasters”
• Known designers: Takashi Kunihiro (TakaraTomy)
Unprecedented in his time, The Transformers Sixshot transforms into six distinct modes: robot, ”ramming-tank”, ”starfighter”, ”jet-propelled laser pistol”, ”armored carrier”, and ”wolf-creature”. Each mode features its own dedicated parts, including a springing trigger for his gun mode. Sixshot is a complete brick, with articulation only in his shoulders… which are hindered by his chest wings, if one wants to display him accurately.
Evidently not thinking that six was enough, the production staff of The Headmasters cartoon and comic series created an absurd seventh mode called the ”Wingwolf Mode”, by fiddling around with the toy, placing it in a mid-transformation form that combines various portions of its different modes in one. There are two ”official” configurations for the Wingwolf Mode that can be replicated with the G1 toy: the first is the way the G1 toy is often depicted in in several pieces of Japanese media displaying the seventh mode (which is the configuration displayed in the image to the right); the other is the way it was actually depicted in The Headmasters cartoon and comic, which leaves the legs completely straight, rather than bent at the knees. Clearer examples of both of these configurations can be found here.
Highlighting his landmark number of modes, Sixshot’s instructions were sealed by a sticker, challenging the owner to figure out all the toy’s modes without help. While not too hard with the packaging photos to help, the photos on the back of the box and the instructions themselves (and this wiki, right) actually managed to get the car mode wrong, neglecting to include the additional rotation of the arms necessary to complete it. There is also a pair of extra holes inside Sixshot’s legs into which his ”hypersonic concussion blasters” can fit. Concept art shows this was the intended location for the weapons in gun mode, but the instructions and stock photos place them on the outside of the legs, in the same position as tank mode, which in turn was how the gun mode appeared in Sixshot’s character models for his fictional appearances.
Sixshot was not released in the UK, although Quickswitch would see a release the following year. Sixshot was also released as part of the Super-God Masterforce toyline a year after the Headmasters line, despite not appearing in the series itself. The toy was later reissued in Japan in 2002 without changes, in a reproduction of his original packaging.
This mold was retooled to make Greatshot, which was later used as the basis for the non-Transformers series character Shadowmaru (see ”Notes”). It also partially inspired the comic-only characters Greatsix and Agonizer.
○ More information on Sixshot at TFU.info
Theme:
G1 Transformers
Manufacturer:
Hasbro
Year:
1987
Country:
United States
Size:
11 in
Series:
Multi Changer
Asst. Number:
GEN155
Date Added:
2018-06-08 15:37:48
Automatic Estimated Value:
~$33.47
Automatic Estimated Date:
2026-01-19
Date Added:
2018-06-08 15:37:48