Title:
Up or Down?
Description:
Playing cards on Game Night? Take turns in clockwise order in the games. Your turn consists of the following: 1- Play a Card into the Display. 2- Take a Card Next to your Played Card. 3- Play the Taken Card into Your Play Area. 4- Draw a Card. Play a Card into the Display: Place a card from your hand face up into the display. Place it where it belongs in numerical order, which will always be clockwise. →EXAMPLE: Erin places the 14 from their hand between the 7 and 33. If you play a card lower than the lowest card or higher than the highest card, place it between the highest card and lowest card. →EXAMPLE: Eli placed the 5 from their hand between the 106 & 7 because it was less than the 7. Take a Card Next to Your Played Card: In this games for kids, take a single card from the display. The chosen card will be one of the two cards next to the card you placed in Step 1✦ After playing the 5, Eli decides whether to take the 7 or the 106. After choosing the 7, they will place the 7 in their Play Area in Step 3. Play the Taken Card into Your Play Area: A- Your First Card: Place the taken card in your Play Area. Your Play Area consists of zero to three columns and potentially a discard pile. The first card you take from the display will start the first column of your Play Area✦ After playing the 5, Eli took the 7 and started the first column in their Play Area. B- Extending Your Play Area: On future turns, when you add another card to your Play Area, make the choice to either add it to an existing column or start a new one. You may only have 3 columns of cards. Each column may contain any number of cards. However, either all cards in the column must be placed in ascending order, or all cards in the column must be placed in descending order. Once a second card is placed in a column, this determines whether it is ascending or descending. C- Create Ascending or Descending Columns: As the second card placed in a column determines if it will be ascending or descending & this order cannot be changed later. Once a card is added to your Play Area, it can’t be moved or rearranged. Cards must be placed based on the column’s order. For ascending columns, offset each new card to cover the top number of the previous card, showing all bottom numbers. For descending columns, cover the bottom number, revealing the top numbers only. Organize cards clearly to show column order. The new card must always be fully visible after you place it. D- Giving up a Column to the Discard Pile: If you cannot or do not want to place a card in any of your current columns, choose an entire column to turn face down and place in your discard pile. These discarded cards will score one point each at the end of the game. Then start a new column in your Play Area with the taken card. 4- Draw a Card and End your Turn: Once you place a card in a column of your Play Area, draw the topmost card from either the face down or the face up pile in the middle of the display, and add it to your hand. If one of the piles has been depleted, you must take your card from the remaining draw pile. Your turn is complete. The player to your left now takes their turn. What about wrong number sequences? If you or someone else notices a card that was just misplayed, fix it immediately. If the mistake is discovered later in the game, put the entire column with the misplayed card into that player’s discard pile. Note: This can be played as games for kids 8-12 and above and comes with a proper card box! Scoring: After both draw piles are empty, continue playing until all cards in hand are used. Six cards will remain in the public display. Then score your columns and discard pile. For each column, find the most frequent color and multiply that count by the total number of cards in the column. Add all three column scores. Then, add 1 point per card in your discard pile. Highest total wins. In case of a tie, tied players share the victory in this adult card games. These are waterproof cards that can be played on any party games, as travel games or as adult games for game night.
COMPONENTS:
Cardstock:
126 cards (62x87mm) numbered 1-126, with repeating colors yellow, red, blue, pink, purple, teal in order.
Rules (4 p.).
COMPONENTS:
Cardstock:
126 cards (62x87mm) numbered 1-126, with repeating colors yellow, red, blue, pink, purple, teal in order.
Rules (4 p.).
Max Number of Players:
2 3 4 5 6
Barcode:
850045365790
Publisher:
Capstone Games
Playing Time:
30
Year Published:
2025
Designer:
Wolfgang Kramer
Michael Kiesling
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Artist:
Kwanchai Moriya
Jina Rueter
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Suggested Ages:
8+
Date Added:
2025-08-29 11:58:25
Automatic Estimated Value:
~$14.81
Automatic Estimated Date:
2026-02-22
Date Added:
2025-08-29 11:58:25