Title:
How To Save A World
Description:
Strategically deploy your Landers at various locations to acquire resources, advance your scientific knowledge, and work on projects with a slim chance of success. Add new Action, Boost, and Species cards to your hard to help achieve your goals in the game. However, be wise about your purchases as each new card increases the cost for future buys. Species cards represent some of the unique life forms on the planet Alarria. They can offer some assistance in game, but will be most helpful with end game scoring. Collect and track precious resources like Minerals, Organics, and Knowledge. How you spend the commodities available to you will determine if you’re successful in your mission or not. As the game continues, you track the progress of the various projects. The more you’re able to contribute, the better chance of success each one has and the more points you stand to earn. The unique (and giant) asteroid component works as a constant reminder of the impending danger and as a timer for the game. You’re never quite sure when it will make impact.
COMPONENTS:
Cardboard:
1 Game board (55x32cm)
1 Progress board (21.5x10.5cm)
4 Player boards (24.5x19, in player colors - red, yellow, light blue-gray, purple)
1 Asteroid (20x4.5cm)
6 Threat tokens (25mm octagons; numbered 3-8)
10 Facility tiles (57x57mm)
9 Reward tiles (19x19mm, 3 each Project color - pink Laser, blue Shield, green Evac)
60 Tag tokens (19x19mm, double-sided Active/red Spent; 20x each green Planet, yellow Science, purple Moon)
1 Start Player Badge (37x35mm)
Cardstock:
102 Cards (63x87mm):
• 24 Action cards (yellow lightning bolt back)
• 28 Boost cards (teal blue dial back)
• 27 Species cards (green Quiblet squirrel back: 3x Quiblet, 2x each Glimmwring Skitterbugs, Kelpalopod, Ravenous Riverhorse, Sentient Rock, Sparktailed Volerat, Very Curious Monkette; 1x each Amberscale Lily, Armadillian Clumper, Dopplehare, Flowering Pouchstalker, Grue Moss, Hooked Lurefruit, Immovable Geckoid, Just a Seagull Somehow, Neon Bloater, Sentient Rock-eater, Velcrotic Ferns, Velociturtle)
• 2 Player Aid cards (double-sided Progress Phase & Round Start/The Arrival)
• 11 SiMu cards (Solo Mode, purple back)
Wood:
20 Baseline markers (black, 18x6x5mm)
6 Dummy disks (black, 14mm dia.x5mm)
144 Project cubes (10mm): 40x each pink Laser, blue Shield, green Evac; 24x black Asteroid)
40 Tech cubes (10mm): 12x per player color
20 Resource markers (12mm dia.x12mm cylinders, 5x per player color)
16 Player disks (14mm dia.x5mm disks, 4x per player color)
12 Landers (12x20x14mm rocket ships, 3x per player color)
1 Cloth bag (15x15cm black, for the Asteroid cubes)
Rulebook (16 p.)
1 Guide sheet (double-sided Board Locations & Tech Lab Upgrades/Facility Guide)
1 Solo Guide sheet (double-sided)
COMPONENTS:
Cardboard:
1 Game board (55x32cm)
1 Progress board (21.5x10.5cm)
4 Player boards (24.5x19, in player colors - red, yellow, light blue-gray, purple)
1 Asteroid (20x4.5cm)
6 Threat tokens (25mm octagons; numbered 3-8)
10 Facility tiles (57x57mm)
9 Reward tiles (19x19mm, 3 each Project color - pink Laser, blue Shield, green Evac)
60 Tag tokens (19x19mm, double-sided Active/red Spent; 20x each green Planet, yellow Science, purple Moon)
1 Start Player Badge (37x35mm)
Cardstock:
102 Cards (63x87mm):
• 24 Action cards (yellow lightning bolt back)
• 28 Boost cards (teal blue dial back)
• 27 Species cards (green Quiblet squirrel back: 3x Quiblet, 2x each Glimmwring Skitterbugs, Kelpalopod, Ravenous Riverhorse, Sentient Rock, Sparktailed Volerat, Very Curious Monkette; 1x each Amberscale Lily, Armadillian Clumper, Dopplehare, Flowering Pouchstalker, Grue Moss, Hooked Lurefruit, Immovable Geckoid, Just a Seagull Somehow, Neon Bloater, Sentient Rock-eater, Velcrotic Ferns, Velociturtle)
• 2 Player Aid cards (double-sided Progress Phase & Round Start/The Arrival)
• 11 SiMu cards (Solo Mode, purple back)
Wood:
20 Baseline markers (black, 18x6x5mm)
6 Dummy disks (black, 14mm dia.x5mm)
144 Project cubes (10mm): 40x each pink Laser, blue Shield, green Evac; 24x black Asteroid)
40 Tech cubes (10mm): 12x per player color
20 Resource markers (12mm dia.x12mm cylinders, 5x per player color)
16 Player disks (14mm dia.x5mm disks, 4x per player color)
12 Landers (12x20x14mm rocket ships, 3x per player color)
1 Cloth bag (15x15cm black, for the Asteroid cubes)
Rulebook (16 p.)
1 Guide sheet (double-sided Board Locations & Tech Lab Upgrades/Facility Guide)
1 Solo Guide sheet (double-sided)
Max Number of Players:
1 2 3 4
Barcode:
787416368770
Publisher:
Burnt Island Games
Playing Time:
120
Year Published:
2025
Designer:
Yuval Grinspun
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Artist:
Fahed Alrajil
Tithi Luadthong
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Suggested Ages:
14+
Date Added:
2025-10-08 16:31:18
Automatic Estimated Value:
~$49.89
Automatic Estimated Date:
2026-04-05
Date Added:
2025-10-08 16:31:18