Title:
New Amsterdam
Description:
Nieuw Amsterdam was founded by the Dutch West Indies Company in order to encourage the lucrative beaver pelt trade with the local Native American hunters along the Hudson River. To establish a trading post there, they needed a town and a fort, which was built on the tip of Manhattan Island. To encourage European patrons – that is, settlers of means or noble birth – to populate the colony, they granted them both land and indentured servants. The patrons became the lords of a new feudal system not unlike that seen in Europe.
In Nieuw Amsterdam, players are those patrons, and they bid on action lots in order to build businesses, work land for both food and building materials, compete in elections, ship furs to the Old World, and trade with the Lenape Indians – a process that gets more complicated as players claim more land and push the Lenape camps farther up the Hudson River.
New Amsterdam was founded by the Dutch West Indies Company in order to encourage the lucrative beaver pelt trade with the local Native American hunters along the Hudson River. To establish a trading post there, they needed a town and a fort, which was built on the tip of the Island of Manhattan.
To encourage European patroons – that is, settlers of means or noble birth – to populate the colony, they granted them land in the new colony. The patrons became the lords of a new feudal system not unlike that seen in Europe.
In New Amsterdam, players are those patroons, and they bid on action lots in order to build businesses, work land for both food and building materials, compete in elections, ship furs to the Old World, and trade with the Lenape Tribe – a process that gets more complicated as players claim more land and push the Lenape camps farther up the Hudson River.
AWARDS & HONORS:
2013 International Gamers Award - General Strategy: Multi-player Nominee.
2012 Meeples’ Choice Nominee.
COMPONENTS:
1 Game board (21”x21”)
50 Fur chips (10x each of 5 types).
12 Action tiles (4x each City, Land, Trade)
5 Turn Order tokens (1-5)
6 Lap tokens (+50/100)
60 Coins: 48x small silver value 1; 12x large gold value 5.
53 Cards (63x88mm):
24 Land cards (12 blue backs for the 1620s, 12 red backs for the 1630s)
24 Ship cards (12 blue, 12 red)
5 Wharf cards (1 per player, with player aid on back)
Wood:
5 Longhouses (brown)
40 Goods Crates (black cubes)
30 Corn Barrels (yellow octagons)
30 Timbers (brown rectangles; 25x small worth 1, 5x large worth 5)
5 Trading Posts (1x each player color - red, blue, yellow, green, orange)
125 Buildings (25x each player color)
5 Scoring markers (1x each color)
Black cotton bag
Rulebook (12 p.).
In Nieuw Amsterdam, players are those patrons, and they bid on action lots in order to build businesses, work land for both food and building materials, compete in elections, ship furs to the Old World, and trade with the Lenape Indians – a process that gets more complicated as players claim more land and push the Lenape camps farther up the Hudson River.
New Amsterdam was founded by the Dutch West Indies Company in order to encourage the lucrative beaver pelt trade with the local Native American hunters along the Hudson River. To establish a trading post there, they needed a town and a fort, which was built on the tip of the Island of Manhattan.
To encourage European patroons – that is, settlers of means or noble birth – to populate the colony, they granted them land in the new colony. The patrons became the lords of a new feudal system not unlike that seen in Europe.
In New Amsterdam, players are those patroons, and they bid on action lots in order to build businesses, work land for both food and building materials, compete in elections, ship furs to the Old World, and trade with the Lenape Tribe – a process that gets more complicated as players claim more land and push the Lenape camps farther up the Hudson River.
AWARDS & HONORS:
2013 International Gamers Award - General Strategy: Multi-player Nominee.
2012 Meeples’ Choice Nominee.
COMPONENTS:
1 Game board (21”x21”)
50 Fur chips (10x each of 5 types).
12 Action tiles (4x each City, Land, Trade)
5 Turn Order tokens (1-5)
6 Lap tokens (+50/100)
60 Coins: 48x small silver value 1; 12x large gold value 5.
53 Cards (63x88mm):
24 Land cards (12 blue backs for the 1620s, 12 red backs for the 1630s)
24 Ship cards (12 blue, 12 red)
5 Wharf cards (1 per player, with player aid on back)
Wood:
5 Longhouses (brown)
40 Goods Crates (black cubes)
30 Corn Barrels (yellow octagons)
30 Timbers (brown rectangles; 25x small worth 1, 5x large worth 5)
5 Trading Posts (1x each player color - red, blue, yellow, green, orange)
125 Buildings (25x each player color)
5 Scoring markers (1x each color)
Black cotton bag
Rulebook (12 p.).
Max Number of Players:
2-5
Barcode:
859580004027
Publisher:
Pandasaurus Games
Playing Time:
120
Year Published:
2013
Designer:
Jeffrey D Allers
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Artist:
Joshua Cappel
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Suggested Ages:
12+
Date Added:
2018-06-21 11:58:04
Date Added:
2018-06-21 11:58:04