Title:
Machiavelli
Description:
Set in the 15th and 16th centuries, this is the age of Niccolo Machiavelli, where armies and fleets are for hire and money talks.
Modeled after Avalon Hill’s successful Diplomacy game, Machiavelli adds sieges, garrisons, finances (including bribes and counter-bribes), rebellions and assassination, as well as natural disasters such as plague and famine. Place yourself at the head of Milan, Venice, Florence, the Papal States, Naples, France, Austria or the Ottoman Turkish Empire and resort to Machiavellian tactics to dominate Renaissance Italy.
From Board Game Geek:
Machiavelli recreates the historical situation of the fast developing and ever shifting balance of power struggle in Renaissance Italy. There are five major powers: The Republics of Florence and Venice, the Duchy of Milan, the Kingdom of Naples and the Papacy (which was a secular power in this era) along with 3 major foreign powers: Valois France, Hapsburg Austria and the Ottoman Turks. All of these states singly or in combination compete for control of the peninsula.
Expanded by:
Alea Magazine #22 contained seven new scenarios for Machiavelli.
Modeled after Avalon Hill’s successful Diplomacy game, Machiavelli adds sieges, garrisons, finances (including bribes and counter-bribes), rebellions and assassination, as well as natural disasters such as plague and famine. Place yourself at the head of Milan, Venice, Florence, the Papal States, Naples, France, Austria or the Ottoman Turkish Empire and resort to Machiavellian tactics to dominate Renaissance Italy.
From Board Game Geek:
Machiavelli recreates the historical situation of the fast developing and ever shifting balance of power struggle in Renaissance Italy. There are five major powers: The Republics of Florence and Venice, the Duchy of Milan, the Kingdom of Naples and the Papacy (which was a secular power in this era) along with 3 major foreign powers: Valois France, Hapsburg Austria and the Ottoman Turks. All of these states singly or in combination compete for control of the peninsula.
Expanded by:
Alea Magazine #22 contained seven new scenarios for Machiavelli.
Max Number of Players:
2-8
Barcode:
045708089353
Category:
Strategy
Negotiation
Political
Renaissance
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Publisher:
The Avalon Hill Game Company
Playing Time:
300
Year Published:
1995
Designer:
James B.
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Artist:
Kurt Miller
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Suggested Ages:
13+
Family:
Avalon Hill Bookshelf Editions
Date Added:
2018-06-21 11:56:38
Date Added:
2018-06-21 11:56:38