Title:
Renaissance Wars
Description:
A game filled with intriguing history and magnificent art! Take on the role of a Renaissance Luminary, battle opponents, and accumulate the wealth and power to dominate each Era of the game! In the game of Renaissance Wars, you must quickly adapt to changing circumstances and events, using only the cards in your hand and the powers of your chosen Luminary. But be careful...when you least expect it, an Intrusion may occur that completely upsets the balance of power and may destroy even the most carefully laid plans!
BGG:
It was a time of wealth and intrigue. A turbulent time, when wars were fought over religion and territory. A time when artists, architects and writers explored the nature and potential of man and a time when horizons were broadened so far, that a whole new world was discovered!
In Renaissance Wars you play the game as a Renaissance Luminary... someone whose influence and fame has transcended his own time! Using only your unique Luminary powers, the cards in your hand and cunning strategy, you will battle up to 3 opponents to accumulate the wealth and power necessary to dominate each era of the game.
The base game contains 6 playable Luminaries - William Shakespeare, Martin Luther, Fillipo Brunelleschi, St. Ignatius of Loyola, Christopher Columbus and Francis Bacon - all of which come with their own unique Luminary Mats, cards and portaits. Up to 6 more Luminaries will be available in Special Editions.
Unique Event and Intrusion cards are randomly seeded into the game during set-up, so you never know exactly what you may encounter!
Featuring beautiful art and history, Renaissance Wars explores the people and events that made the Renaissance one of most interesting, creative and important historical eras.
A complete game of Renaissance Wars consists of three to four rounds that span over four different ERAS. Each round consists of two phases:
ENCOUNTER PHASE: During this phase you play cards and use your Luminary powers to win skirmishes, create card combinations to earn Florins, and deal with all the things fate may throw your way!
BATTLE PHASE: This phase plays quickly, requiring a more tactical strategy when playing your cards. It is entirely possible, with thoughtful hand management, to win a round in the Battle phase, even when you haven’t accumulated many Florins during the Encounter phase!
Scoring and winning the game:
After each round is completed, players add up the Florins they have won throughout the Encounter and Battle phases and make a deposit into the Medici Vault.
A new Era is triggered when the deposits of one or more players exceed 400 Florins, causing new Immediate Event and Intrusion cards to be seeded into the play deck.
The first player to deposit 1647 Florins into the vault wins!
Components:
128 Cards (63x88mm): 62 Condition Cards (14x each purple Culture, maroon Religion, dark green Economics, blue Politics, and 7x indigo Enlightenment); 8x yellow Populace; 2x red Fanatic; 20x brown Unwanted; 10x green Immediate Event; 10x black Immediate Intrusion; 10x orange Personal Action; 6 different Luminaries (Filippo Brunelleschi, Christopher Columbus, Martin Luther, Ignatius of Loyola, Francis Bacon, William Shakespeare).
6 Luminary Mats.
1 Initiative Indicator (75mm dia. cardboard).
4 Dominant Condition Markers (cardboard 41x41mm): Culture, Economics, Politics, Religion.
4 Dice (19mm white D4: 4-sided).
6 Luminary Portraits (38x56mm cardboard) with black plastic stands.
90 cardboard Florin coins: 15x of 19mm dia. value 1; 20x of 26mm dia. value 5; 25x of 32mm dia. value 10; 22x of 38mm dia. value 20; 8x of 44mm value 100).
6 Card Envelopes (Unused Cards, Personal Actions and Eras 1, 2, 3, 4).
4 Meld/Card Reference Guides (13.2x9.2cm).
1 Game Board (21” x 9.5”).
28-page full-color rule and guide book.
BGG:
It was a time of wealth and intrigue. A turbulent time, when wars were fought over religion and territory. A time when artists, architects and writers explored the nature and potential of man and a time when horizons were broadened so far, that a whole new world was discovered!
In Renaissance Wars you play the game as a Renaissance Luminary... someone whose influence and fame has transcended his own time! Using only your unique Luminary powers, the cards in your hand and cunning strategy, you will battle up to 3 opponents to accumulate the wealth and power necessary to dominate each era of the game.
The base game contains 6 playable Luminaries - William Shakespeare, Martin Luther, Fillipo Brunelleschi, St. Ignatius of Loyola, Christopher Columbus and Francis Bacon - all of which come with their own unique Luminary Mats, cards and portaits. Up to 6 more Luminaries will be available in Special Editions.
Unique Event and Intrusion cards are randomly seeded into the game during set-up, so you never know exactly what you may encounter!
Featuring beautiful art and history, Renaissance Wars explores the people and events that made the Renaissance one of most interesting, creative and important historical eras.
A complete game of Renaissance Wars consists of three to four rounds that span over four different ERAS. Each round consists of two phases:
ENCOUNTER PHASE: During this phase you play cards and use your Luminary powers to win skirmishes, create card combinations to earn Florins, and deal with all the things fate may throw your way!
BATTLE PHASE: This phase plays quickly, requiring a more tactical strategy when playing your cards. It is entirely possible, with thoughtful hand management, to win a round in the Battle phase, even when you haven’t accumulated many Florins during the Encounter phase!
Scoring and winning the game:
After each round is completed, players add up the Florins they have won throughout the Encounter and Battle phases and make a deposit into the Medici Vault.
A new Era is triggered when the deposits of one or more players exceed 400 Florins, causing new Immediate Event and Intrusion cards to be seeded into the play deck.
The first player to deposit 1647 Florins into the vault wins!
Components:
128 Cards (63x88mm): 62 Condition Cards (14x each purple Culture, maroon Religion, dark green Economics, blue Politics, and 7x indigo Enlightenment); 8x yellow Populace; 2x red Fanatic; 20x brown Unwanted; 10x green Immediate Event; 10x black Immediate Intrusion; 10x orange Personal Action; 6 different Luminaries (Filippo Brunelleschi, Christopher Columbus, Martin Luther, Ignatius of Loyola, Francis Bacon, William Shakespeare).
6 Luminary Mats.
1 Initiative Indicator (75mm dia. cardboard).
4 Dominant Condition Markers (cardboard 41x41mm): Culture, Economics, Politics, Religion.
4 Dice (19mm white D4: 4-sided).
6 Luminary Portraits (38x56mm cardboard) with black plastic stands.
90 cardboard Florin coins: 15x of 19mm dia. value 1; 20x of 26mm dia. value 5; 25x of 32mm dia. value 10; 22x of 38mm dia. value 20; 8x of 44mm value 100).
6 Card Envelopes (Unused Cards, Personal Actions and Eras 1, 2, 3, 4).
4 Meld/Card Reference Guides (13.2x9.2cm).
1 Game Board (21” x 9.5”).
28-page full-color rule and guide book.
Max Number of Players:
2 to 4
Barcode:
9781572817678
Category:
Strategy
Renaissance
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Publisher:
U. S. Games Systems, Inc.
Playing Time:
60
Year Published:
2015
Designer:
Karen Boginski
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Artist:
Jody Boginski-Barbessi
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Suggested Ages:
12+
Date Added:
2018-06-21 11:58:17
Date Added:
2018-06-21 11:58:17