Title:
Ingenious Challenges
Description:
Created by renowned game designer Reiner Knizia, Ingenious Challenges contains three games of mental dexterity for 2-4 players. Retaining the spirit of its predecessor board game Ingenious, the games in Ingenious Challenges challenge players to score as many points as possible in each color/symbol while also forcing them to score points in all colors/symbols in order to do well. Four scoreboards with colored pegs and tracks for each color are used in each game, while the dice, cards and single-symbol tiles are used separately in their particular games.
• In the Card Challenge (published separately as Einfach Genial: Das Kartenspiel), a player receives a hand of six cards, with one card placed face-up in front of him. On a turn, he plays one of his hand cards and scores as many points for each symbol on the played card as there are symbols lying in front of all players. These points are marked in the matching color track on a player’s individual scoring board, and the first player to have seven or more points in all colors wins. Progress is complicated by three barriers on the scoring tracks, which cannot be passed unless all colors have been bumped to a certain level of points – thereby forcing players to push their colors evenly.
• In the Dice Challenge (Einfach Genial: Das Würfelspiel), players roll dice up to three times, then score as many points for each symbol on the rolled dice as there are symbols on the dice in front of the other players. Players record these points on their scoring boards, with the barriers causing hiccups on the way, and the first player to move all colors to seven points wins.
• In the Tile Challenge (Einfach Genial: Wer zu viel riskiert, verliert!), all 126 tiles (21 of each color/symbol) are shuffled face down, then three are placed face up in a shared pool. On a turn, a player reveals a tile. If the tile doesn’t match one in the pool, he adds all tiles revealed this turn to the pool and ends his turn; if it does match, the player can collect all tiles revealed this turn and all matching tiles in the pool, or take another turn. If you’re the first player to collect seven tiles of each color, you win. If a player has a single color with fewer tiles in it than all other colors and a tile of that color is in the pool, the player can take one such tile and end his turn; this rule allows players to work toward that final color they need, while also pushing other players to try to remove that color from the pool.
Incorporates:
Einfach Genial: Das Kartenspiel
Einfach Genial: Das Würfelspiel
Simply Ingenious
Ingenious is a name well-known by board game enthusiasts. Designed by Reiner Knizia, the Ingenious board game is a challenging way for one to four players to test their mental dexterity by strategically matching colors and shapes. It is a simple, elegant, and perplexing challenge beloved by many. Now you can enjoy three brand new challenges in the same vein as Ingenious!
Ingenious Challenges is the newest addition the Ingenious family, featuring three unique games that are sure to exercise your mind. Dare your friends to match wits with you in all three challenges and see who emerges victorious. Fan of Ingenious will find familiar footing with Ingenious Challenges, and yet the games are so easy to learn that even new players will be shouting “Ingenious!” in no time.
Balanced Scoring
In Ingenious fashion, Ingenious Challenges does not award players for scoring the most of one symbol. Instead, players are penalized for not scoring each of the symbols equally. The score boards in Ingenious Challenges are broken up into four columns and players can only cross into new columns when their lowest score peg moves from the lowest column. Players need to spread their focus and score each of the symbols evenly if they hope shout “Ingenious!”
The Card Challenge
Strategically outmaneuver your opponents in the Card Challenge by knowing when to score and knowing when to block your opponents from scoring. Players are dealt six cards, each with two different symbols on them. These cards can be played to match the faceup cards in front of each player, scoring points for any matching symbols.
The card that was just played is left in front of the player as a new way for opponents to score. Watch the score boards and don’t give your opponents any free points off symbols they need!
The Dice Challenge
Tempt fate with the Dice Challenge! Each player has a pool of custom six-sided dice with a different symbol on each side. Players have three rolls to match as many symbols as they can on their dice with the symbols on their opponent’s dice. For each of your opponents’ dice that match one of yours, score a point for the appropriate symbol. If a player rolls matching symbols on their own dice, they can spend them as a wild to score a symbol of their choice!
The Tile Challenge
Press your luck with the Tile Challenge! You and your opponents draw tiles randomly, hoping to match their symbols with the symbols in the middle of the table. If you draw a symbol that does not match, your turn is over. If you draw a symbol that matches one of your previously drawn tiles, your turn is over. The only way you can advance your turn is if you draw a tile with a symbol that matches one of the tiles in the center of the table. Then you can choose to score or draw another tile. But be careful! If you draw the wrong tile, you don’t score and your turn is over. Are you feeling lucky?
• In the Card Challenge (published separately as Einfach Genial: Das Kartenspiel), a player receives a hand of six cards, with one card placed face-up in front of him. On a turn, he plays one of his hand cards and scores as many points for each symbol on the played card as there are symbols lying in front of all players. These points are marked in the matching color track on a player’s individual scoring board, and the first player to have seven or more points in all colors wins. Progress is complicated by three barriers on the scoring tracks, which cannot be passed unless all colors have been bumped to a certain level of points – thereby forcing players to push their colors evenly.
• In the Dice Challenge (Einfach Genial: Das Würfelspiel), players roll dice up to three times, then score as many points for each symbol on the rolled dice as there are symbols on the dice in front of the other players. Players record these points on their scoring boards, with the barriers causing hiccups on the way, and the first player to move all colors to seven points wins.
• In the Tile Challenge (Einfach Genial: Wer zu viel riskiert, verliert!), all 126 tiles (21 of each color/symbol) are shuffled face down, then three are placed face up in a shared pool. On a turn, a player reveals a tile. If the tile doesn’t match one in the pool, he adds all tiles revealed this turn to the pool and ends his turn; if it does match, the player can collect all tiles revealed this turn and all matching tiles in the pool, or take another turn. If you’re the first player to collect seven tiles of each color, you win. If a player has a single color with fewer tiles in it than all other colors and a tile of that color is in the pool, the player can take one such tile and end his turn; this rule allows players to work toward that final color they need, while also pushing other players to try to remove that color from the pool.
Incorporates:
Einfach Genial: Das Kartenspiel
Einfach Genial: Das Würfelspiel
Simply Ingenious
Ingenious is a name well-known by board game enthusiasts. Designed by Reiner Knizia, the Ingenious board game is a challenging way for one to four players to test their mental dexterity by strategically matching colors and shapes. It is a simple, elegant, and perplexing challenge beloved by many. Now you can enjoy three brand new challenges in the same vein as Ingenious!
Ingenious Challenges is the newest addition the Ingenious family, featuring three unique games that are sure to exercise your mind. Dare your friends to match wits with you in all three challenges and see who emerges victorious. Fan of Ingenious will find familiar footing with Ingenious Challenges, and yet the games are so easy to learn that even new players will be shouting “Ingenious!” in no time.
Balanced Scoring
In Ingenious fashion, Ingenious Challenges does not award players for scoring the most of one symbol. Instead, players are penalized for not scoring each of the symbols equally. The score boards in Ingenious Challenges are broken up into four columns and players can only cross into new columns when their lowest score peg moves from the lowest column. Players need to spread their focus and score each of the symbols evenly if they hope shout “Ingenious!”
The Card Challenge
Strategically outmaneuver your opponents in the Card Challenge by knowing when to score and knowing when to block your opponents from scoring. Players are dealt six cards, each with two different symbols on them. These cards can be played to match the faceup cards in front of each player, scoring points for any matching symbols.
The card that was just played is left in front of the player as a new way for opponents to score. Watch the score boards and don’t give your opponents any free points off symbols they need!
The Dice Challenge
Tempt fate with the Dice Challenge! Each player has a pool of custom six-sided dice with a different symbol on each side. Players have three rolls to match as many symbols as they can on their dice with the symbols on their opponent’s dice. For each of your opponents’ dice that match one of yours, score a point for the appropriate symbol. If a player rolls matching symbols on their own dice, they can spend them as a wild to score a symbol of their choice!
The Tile Challenge
Press your luck with the Tile Challenge! You and your opponents draw tiles randomly, hoping to match their symbols with the symbols in the middle of the table. If you draw a symbol that does not match, your turn is over. If you draw a symbol that matches one of your previously drawn tiles, your turn is over. The only way you can advance your turn is if you draw a tile with a symbol that matches one of the tiles in the center of the table. Then you can choose to score or draw another tile. But be careful! If you draw the wrong tile, you don’t score and your turn is over. Are you feeling lucky?
Max Number of Players:
2-4
Barcode:
9781589949348
Publisher:
Fantasy Flight / Sophisticated Games
Playing Time:
45
Year Published:
2010
Designer:
Reiner Knizia
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Suggested Ages:
10+
Date Added:
2018-06-21 11:58:19
Date Added:
2018-06-21 11:58:19