Title:
Abomination: The Heir of Frankenstein
Description:
It’s been twenty years since Victor Frankenstein died on a ship in the arctic, but his vengeful creature lives on, as does Robert Walton, the sea captain who vowed to kill the fiend before mercy stayed his hand. It’s now 1819, and a sinister darkness descends upon the city of Paris. A mysterious benefactor of gigantic stature has emerged in the scientific community, never showing his face, claiming to possess the late Frankenstein’s research. He sponsors a grand competition, offering an even grander prize: unlocking the mystery of mortality!
Renowned scientists from around the world come to take part: some drawn to solve this eternal riddle, others coerced against their will. But a certain captain comes as well, one deeply suspicious of the secretive patron, hoping to finally fulfill his vow.
Abomination: The Heir of Frankenstein is a competitive game of strategic monster building for 2-4 players, inspired by Mary Shelley’s classic novel of gothic horror. In the game, the creature demands your help to accomplish what his own creator would not: to bring to life an abomination like itself, a companion to end its miserable solitude. Through worker placement and careful management of decomposing resources, you’ll gather materials from the cemeteries and morgues around the city, conduct valuable research at the Academy of Science, hire less-than-reputable associates, and toil away in your lab — all in an effort to assemble a new form of life and infuse it with a ”spark of being”. Do well, and the creature may reward you during one of its surprise visits; do poorly, and you may come to regret not putting forth more effort. Narrative elements come into play throughout the game, guided by your decisions, leading to potentially unsavory outcomes.
The game ends when you succeed in bringing your creation to life or when the Captain kills the creature, whichever happens first. Then the player with the most points fulfills Frankenstein’s dark legacy, becoming his heir, for good or ill...
—description from the publisher
Components:
Cardboard:
1 Paris board
1 Event board
1 Bribe and Bump track
4 Laboratory boards (player boards)
42 Francs
4 Ice block tokens
16 Leyden jar tokens
30 Monster body part tokens
28 Damage markers
4 Player Score markers (1x each player color)
6 Bonus Objective markers
4 Event markers
12 Police markers
24 Alive markers
4 Player reference cards (cardstock)
Cards:
4 Anatomy cards
6 Character cards
15 Encounter cards
19 Event cards
16 Humanity cards
16 Research cards
16 Scoundrel cards
52 Cadaver cards
Wood:
1 Captain meeple
1 First player Creature meeple
16 Scientist large meeples (4x each player color)
12 Assistant small meeples (3x each player color)
Plastic:
8 custom Spark dice
170 Material cubes
12 Plastic connector sets (black, to attach dials to Laboratory boards)
Rule book
Renowned scientists from around the world come to take part: some drawn to solve this eternal riddle, others coerced against their will. But a certain captain comes as well, one deeply suspicious of the secretive patron, hoping to finally fulfill his vow.
Abomination: The Heir of Frankenstein is a competitive game of strategic monster building for 2-4 players, inspired by Mary Shelley’s classic novel of gothic horror. In the game, the creature demands your help to accomplish what his own creator would not: to bring to life an abomination like itself, a companion to end its miserable solitude. Through worker placement and careful management of decomposing resources, you’ll gather materials from the cemeteries and morgues around the city, conduct valuable research at the Academy of Science, hire less-than-reputable associates, and toil away in your lab — all in an effort to assemble a new form of life and infuse it with a ”spark of being”. Do well, and the creature may reward you during one of its surprise visits; do poorly, and you may come to regret not putting forth more effort. Narrative elements come into play throughout the game, guided by your decisions, leading to potentially unsavory outcomes.
The game ends when you succeed in bringing your creation to life or when the Captain kills the creature, whichever happens first. Then the player with the most points fulfills Frankenstein’s dark legacy, becoming his heir, for good or ill...
—description from the publisher
Components:
Cardboard:
1 Paris board
1 Event board
1 Bribe and Bump track
4 Laboratory boards (player boards)
42 Francs
4 Ice block tokens
16 Leyden jar tokens
30 Monster body part tokens
28 Damage markers
4 Player Score markers (1x each player color)
6 Bonus Objective markers
4 Event markers
12 Police markers
24 Alive markers
4 Player reference cards (cardstock)
Cards:
4 Anatomy cards
6 Character cards
15 Encounter cards
19 Event cards
16 Humanity cards
16 Research cards
16 Scoundrel cards
52 Cadaver cards
Wood:
1 Captain meeple
1 First player Creature meeple
16 Scientist large meeples (4x each player color)
12 Assistant small meeples (3x each player color)
Plastic:
8 custom Spark dice
170 Material cubes
12 Plastic connector sets (black, to attach dials to Laboratory boards)
Rule book
Max Number of Players:
2-4
Barcode:
841333108274
Category:
Horror
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Publisher:
Plaid Hat Games
Playing Time:
180
Year Published:
2019
Designer:
Dan Blanchett
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Artist:
Mikhail Palamarchuk
Tony Sart
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Suggested Ages:
13+
Game Mode:
Player vs Player
Date Added:
2020-01-23 17:33:55
Automatic Estimated Value:
~$94.99
Automatic Estimated Date:
2026-01-19
Date Added:
2020-01-23 17:33:55