Title:
Taj Mahal
Description:
Elegant new art and highly detailed palace pieces enhance this Euro classic. Explore the provinces of India with a beautifully illustrated new game board. Strategically play your cards to please members of the imperial court, gaining their favor. Go head-to-head competing for favor with a 2-player variant.
Northwest India at the beginning of the 18th century. The rule of the Grand Moguls is waning, and the Maharishis and princes seize the opportunity to take control of the region. By influencing the prominent forces, building magnificent palaces, and ensuring a steady supply of commodities, the princes increase their power until the most successful has won.
The goal of the game is to gain the most influence points. These can be obtained by building palaces and by acquiring commodities. A palace can be built after securing the support of the Vizier, the General, the Monk, the Princess, or the Grand Mogul. Commodities are gained by seizing control of a region or by retrieving them on a space where a palace has just been built.
There are twelve turns with an auction for the region control and the support of the Vizier, General, Monk, Princess, and Grand Mogul, each represented by a different symbol. Players use cards in four colors to bid for the various prizes, and each player may only play one color in any given turn. During your turn you can either increase your bid by playing more cards or withdraw. When you do, you gain the reward for every symbol you have the majority of. You place palaces, gain region tiles, and increase your score accordingly. There are bonus points for connecting palaces over several regions on the map.After the final area on the board is auctioned, the player with the highest point total wins the game.
This game is #3 in the Alea big box series.
Note: the 2018 edition from Fantasy Flight Games includes rules for 2 players. You use only the cards included in the game, so no additional components are required. Anyone could use these rules with any version of the game.
AWARDS & HONORS:
2007 Nederlandse Spellenprijs Nominee.
2001 International Gamers Awards - General Strategy; Multi-player Nominee.
2000 Spiel des Jahres Recommended.
2000 Essener Feder Best Written Rules Winner.
2000 Deutscher Spiele Preis Best Family/Adult Game Winner.
COMPONENTS:
Game board
96 Influence cards
4 Prestige cards
24 Advisor tokens
12 Province tokens
16 Bonus tokens
1 Crown
1 Pedestal
1 First Payer marker
5 Scoring markers
105 plastic Palaces
Rulebook.
Northwest India at the beginning of the 18th century. The rule of the Grand Moguls is waning, and the Maharishis and princes seize the opportunity to take control of the region. By influencing the prominent forces, building magnificent palaces, and ensuring a steady supply of commodities, the princes increase their power until the most successful has won.
The goal of the game is to gain the most influence points. These can be obtained by building palaces and by acquiring commodities. A palace can be built after securing the support of the Vizier, the General, the Monk, the Princess, or the Grand Mogul. Commodities are gained by seizing control of a region or by retrieving them on a space where a palace has just been built.
There are twelve turns with an auction for the region control and the support of the Vizier, General, Monk, Princess, and Grand Mogul, each represented by a different symbol. Players use cards in four colors to bid for the various prizes, and each player may only play one color in any given turn. During your turn you can either increase your bid by playing more cards or withdraw. When you do, you gain the reward for every symbol you have the majority of. You place palaces, gain region tiles, and increase your score accordingly. There are bonus points for connecting palaces over several regions on the map.After the final area on the board is auctioned, the player with the highest point total wins the game.
This game is #3 in the Alea big box series.
Note: the 2018 edition from Fantasy Flight Games includes rules for 2 players. You use only the cards included in the game, so no additional components are required. Anyone could use these rules with any version of the game.
AWARDS & HONORS:
2007 Nederlandse Spellenprijs Nominee.
2001 International Gamers Awards - General Strategy; Multi-player Nominee.
2000 Spiel des Jahres Recommended.
2000 Essener Feder Best Written Rules Winner.
2000 Deutscher Spiele Preis Best Family/Adult Game Winner.
COMPONENTS:
Game board
96 Influence cards
4 Prestige cards
24 Advisor tokens
12 Province tokens
16 Bonus tokens
1 Crown
1 Pedestal
1 First Payer marker
5 Scoring markers
105 plastic Palaces
Rulebook.
Max Number of Players:
2-5
Barcode:
841333105563
Publisher:
Z-Man
Playing Time:
90
Year Published:
2018
Designer:
Reiner Knizia
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Artist:
Atha Kanaani
Bree Lindsoe
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Suggested Ages:
14+
Date Added:
2021-01-11 12:47:08
Automatic Estimated Value:
~THB 1,615.56
Automatic Estimated Date:
2568-10-29
Date Added:
2021-01-11 12:47:08