Title:
Ecosystem
Description:
Ecosystem is a card-drafting game in which players choose cards and place them into their play area turn by turn. The cards in a player’s grid make up their own personal ecosystem, and at game’s end, a player will have twenty cards in their ecosystem, with the game including eleven types of cards. Bears score by being placed next to bees and trout; trout score by being placed next to streams and dragonflies; and streams are compared at the end of the game, with the player who has the largest stream earning points. These are just a few examples of how scoring works in Ecosystem. Don’t forget to diversify!
—description from the designer
Ecology board game - learn about ecology from a science game! Players build ecosystems of wild animals (such as bears, rabbits, foxes, and Eagles) and are rewarded for sustainability and diversity! Strategic play - a card drafting and Tableau building game about wildlife biology with a level of strategy to engage an adult gamer, yet intuitive enough for kids 14 and up to play. Accurate science - in ecosystem, wildlife and nature aid one another in cycles that are true to our world’s ecosystems, and will intuitively teach players about the necessary balance of natural order! Who can play - perfect for the Gamer, science class or family game night. Teachers, Scientists, biologists, and students love playing this geeky science game; and it makes a great birthday surprise! Learn science - this biology-derived game is built to teach the necessary balance between wildlife and habitats, Predators and Prey in the food chain, and sustainability! Plays in 15-20 minutes.
AWARDS & HONORS:
2022 Gra Roku Family Game of the Year Nominee.
COMPONENTS:
130 cards (45x72mm):
8 Bees (like Meadows; score 3 points per adjacent Meadow)
12 Bears (like Bees & Trout; scores 2 points per adjacent Bee and each adjacent Trout
12 Deer (like freedom; score 2 points for each row and column with at least 1 Deer
8 Dragonflies (like Streams; score points for the total size of all adjacent Streams)
8 Eagles (hunt Rabbits and Trout; scores 2 points for each Rabbit and Trout within 2 spaces in any direction)
12 Foxes (don’t like Wolves; score 3 points each, as long as the Fox is not adjacent to any Bears or Wolves)
8 Rabbits (are quick; allow the player to immediately switch positions of any 2 cards when played, and score 1 point each)
10 Trout (like Streams & Dragonflies; scores 2 points for each adjacent Stream and each adjacent Dragonfly)
12 Wolves (run in packs; score 12 points for the most Wolves, 8 points for 2nd place, 4 points for 3rd place having at least 1 Wolf)
20 Meadows (score points according to the number of connected Meadow cards 0/3/6/10/15 max).
20 Streams (8 points for the largest connected Stream, 5 points for 2nd place having at least 1 Stream card)
6 Player Aids (149x99mm card stock)
1 Score pad (89x82mm)
Rule booklet (8 p.).
—description from the designer
Ecology board game - learn about ecology from a science game! Players build ecosystems of wild animals (such as bears, rabbits, foxes, and Eagles) and are rewarded for sustainability and diversity! Strategic play - a card drafting and Tableau building game about wildlife biology with a level of strategy to engage an adult gamer, yet intuitive enough for kids 14 and up to play. Accurate science - in ecosystem, wildlife and nature aid one another in cycles that are true to our world’s ecosystems, and will intuitively teach players about the necessary balance of natural order! Who can play - perfect for the Gamer, science class or family game night. Teachers, Scientists, biologists, and students love playing this geeky science game; and it makes a great birthday surprise! Learn science - this biology-derived game is built to teach the necessary balance between wildlife and habitats, Predators and Prey in the food chain, and sustainability! Plays in 15-20 minutes.
AWARDS & HONORS:
2022 Gra Roku Family Game of the Year Nominee.
COMPONENTS:
130 cards (45x72mm):
8 Bees (like Meadows; score 3 points per adjacent Meadow)
12 Bears (like Bees & Trout; scores 2 points per adjacent Bee and each adjacent Trout
12 Deer (like freedom; score 2 points for each row and column with at least 1 Deer
8 Dragonflies (like Streams; score points for the total size of all adjacent Streams)
8 Eagles (hunt Rabbits and Trout; scores 2 points for each Rabbit and Trout within 2 spaces in any direction)
12 Foxes (don’t like Wolves; score 3 points each, as long as the Fox is not adjacent to any Bears or Wolves)
8 Rabbits (are quick; allow the player to immediately switch positions of any 2 cards when played, and score 1 point each)
10 Trout (like Streams & Dragonflies; scores 2 points for each adjacent Stream and each adjacent Dragonfly)
12 Wolves (run in packs; score 12 points for the most Wolves, 8 points for 2nd place, 4 points for 3rd place having at least 1 Wolf)
20 Meadows (score points according to the number of connected Meadow cards 0/3/6/10/15 max).
20 Streams (8 points for the largest connected Stream, 5 points for 2nd place having at least 1 Stream card)
6 Player Aids (149x99mm card stock)
1 Score pad (89x82mm)
Rule booklet (8 p.).
Max Number of Players:
2-6
Barcode:
653341737403
Category:
Card Game
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Publisher:
Genius Games
Playing Time:
20
Year Published:
2019
Designer:
Matt Simpson
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Artist:
Lindsay Falsone
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Suggested Ages:
10+
Family:
Ecosystem
Date Added:
2021-01-13 15:20:20
Automatic Estimated Value:
~$27.57
Automatic Estimated Date:
2025-12-21
Date Added:
2021-01-13 15:20:20