Title:
Yokohama Duel
Description:
You and your opponent are merchants in Yokohama, trying to succeed in your business ventures to gain prestige to win the game. In order to gain prestige, you need to fulfill various goals, which involving amassing copper, silk, tea and seafood, mastering foreign technology, and building shop houses and trading houses. To achieve these goals, you need to run around the streets of Yokohama and gain benefits from the various districts. Also, it may be a wise strategy to employ foreign mercenaries to your side to aid your cause. Which player can deploy their subordinates the most successfully to become the best merchant in Yokohama?
Yokohama Duel is a two-player worker-placement game that lasts four rounds, with each player taking four turns in each round. The game includes ten areas, and each area can be used only once each round. Workers have power, but they can be used only by people with low power. To gain victory points, players must complete the order form, build shops and trading houses, clear custom goods, and dedicate the church. At the end of the game, whichever player has more points wins.
COMPONENTS:
Cardboard:
2 double-sided Player boards (109x147mm; English/Japanese; red player & blue player)
8 Trading House tokens (4x per player color)
16 Shop tokens (8x per player color)
60 Trade Goods tokens (15x blue fish, 15x red copper, 15x green tea, 15x white silk)
24 Import tokens (tan crates)
27 Money tokens (20x silver 1-yen, 7x gold 3-yen)
1 Station token
1 First Player marker
10 Area Boards (79x59mm; Bank, China Town, Church, Copper Mine, Customs, Fishing Goods, Laboratory, Port, Silk Mill, Tea Plantation)
93 small cards (43x65mm):
24 Order cards
20 Technology cards
13 Extra Power cards
12 High-Power Bonus cards
9 Church cards
7 Foreign Agent cards
8 Power cards (4 per player color)
Score pad (97x133mm, double-sided pages)
Rulebook (16 p.)
Yokohama Duel is a two-player worker-placement game that lasts four rounds, with each player taking four turns in each round. The game includes ten areas, and each area can be used only once each round. Workers have power, but they can be used only by people with low power. To gain victory points, players must complete the order form, build shops and trading houses, clear custom goods, and dedicate the church. At the end of the game, whichever player has more points wins.
COMPONENTS:
Cardboard:
2 double-sided Player boards (109x147mm; English/Japanese; red player & blue player)
8 Trading House tokens (4x per player color)
16 Shop tokens (8x per player color)
60 Trade Goods tokens (15x blue fish, 15x red copper, 15x green tea, 15x white silk)
24 Import tokens (tan crates)
27 Money tokens (20x silver 1-yen, 7x gold 3-yen)
1 Station token
1 First Player marker
10 Area Boards (79x59mm; Bank, China Town, Church, Copper Mine, Customs, Fishing Goods, Laboratory, Port, Silk Mill, Tea Plantation)
93 small cards (43x65mm):
24 Order cards
20 Technology cards
13 Extra Power cards
12 High-Power Bonus cards
9 Church cards
7 Foreign Agent cards
8 Power cards (4 per player color)
Score pad (97x133mm, double-sided pages)
Rulebook (16 p.)
Max Number of Players:
2
Barcode:
9781947941243
Publisher:
TMG / Okazu
Playing Time:
45
Year Published:
2019
Designer:
Hisashi Hayashi
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Artist:
Ryo Nyamo
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Suggested Ages:
14+
Date Added:
2021-03-03 11:22:06
Date Added:
2021-03-03 11:22:06