Title:
7 WONDERS: CITIES Card Game Expansion
Description:
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petras and Byzantium, 3 new guild and 6 new leader cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else.
With the team rules, you can play with up to eight players, with the players divided into teams who sit next to one another so that they can kibitz and choose the cards of most use to them.
The new black cards have a variety of effects, with nine cards being available in each age. Effects include:
The active player gaining gold, with his neighbors also gaining a bit.
Increased military strength in age 1 at a greater cost.
Embassy cards that remove you from the military competition for that age.
Cemetery cards that earn you points at the end of the game while costing opponents gold.
Spy cards that copy symbols from green (science) cards.
A secret warehouse that doubles a resource and a black market that generates a missing resource.
The ability to build cards for free by copying building chains from other players.
The 6 new leader cards can only be played with 7 Wonders: Leaders.
Far from the pomp of palaces and gardens, in the darkest alleys, gold changing hands, exchanging information, alliances are formed and secrets are betrayed. This extension provides a new family of cards that complements Ages already existing in 7 Wonders. Now, mercenaries, thieves, spies and diplomats will give a new scale to your cities. Reap the benefits by sowing discord among your opponents, play them off each other and push them into debt. Ability to play with up to 8 players. Introducing new team play. New cards, new playing tactics. For an added challenge, you can play all three versions together 7 Wonders, 7 Wonders Leaders and 7 Wonders Cities.
AWARDS & HONORS:
2012 Golden Geek Best Board Game Expansion Nominee.
Components:
Cardboard:
2 Wonder Boards (The Al-Khazneh of Byzantium, Hagia Sophia of Petra).
27 Value -1 Debt Tokens (20x20mm).
4 Value -5 Debt Token (20x32mm).
3 Diplomacy Tokens with stands (35x46mm).
Cards (65x100mm):
2 Wonder Cards (Byzantium, Petra).
9 Age I City Cards
9 Age II City Cards
9 Age III City Cards
3 Guild Cards
6 Leader Cards
1 Score Booklet
1 Description of Cards sheet.
1 Rulebook (English, 12 p.).
Cards/Sleeves:
38 cards - 65mm X 100mm / e.g., Magnum Copper
With the team rules, you can play with up to eight players, with the players divided into teams who sit next to one another so that they can kibitz and choose the cards of most use to them.
The new black cards have a variety of effects, with nine cards being available in each age. Effects include:
The active player gaining gold, with his neighbors also gaining a bit.
Increased military strength in age 1 at a greater cost.
Embassy cards that remove you from the military competition for that age.
Cemetery cards that earn you points at the end of the game while costing opponents gold.
Spy cards that copy symbols from green (science) cards.
A secret warehouse that doubles a resource and a black market that generates a missing resource.
The ability to build cards for free by copying building chains from other players.
The 6 new leader cards can only be played with 7 Wonders: Leaders.
Far from the pomp of palaces and gardens, in the darkest alleys, gold changing hands, exchanging information, alliances are formed and secrets are betrayed. This extension provides a new family of cards that complements Ages already existing in 7 Wonders. Now, mercenaries, thieves, spies and diplomats will give a new scale to your cities. Reap the benefits by sowing discord among your opponents, play them off each other and push them into debt. Ability to play with up to 8 players. Introducing new team play. New cards, new playing tactics. For an added challenge, you can play all three versions together 7 Wonders, 7 Wonders Leaders and 7 Wonders Cities.
AWARDS & HONORS:
2012 Golden Geek Best Board Game Expansion Nominee.
Components:
Cardboard:
2 Wonder Boards (The Al-Khazneh of Byzantium, Hagia Sophia of Petra).
27 Value -1 Debt Tokens (20x20mm).
4 Value -5 Debt Token (20x32mm).
3 Diplomacy Tokens with stands (35x46mm).
Cards (65x100mm):
2 Wonder Cards (Byzantium, Petra).
9 Age I City Cards
9 Age II City Cards
9 Age III City Cards
3 Guild Cards
6 Leader Cards
1 Score Booklet
1 Description of Cards sheet.
1 Rulebook (English, 12 p.).
Cards/Sleeves:
38 cards - 65mm X 100mm / e.g., Magnum Copper
Max Number of Players:
2-8
Barcode:
5425016920879
Category:
Ancient
Card Game
Civilization
Expansion
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Publisher:
Asmodee
Playing Time:
30
Year Published:
2012
Designer:
Antoine Bauza
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Artist:
Miguel Coimbra
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Suggested Ages:
10
Family:
7 Wonders
Date Added:
2018-06-21 11:57:10
Automatic Estimated Value:
~$29.50
Automatic Estimated Date:
2025-08-24
Date Added:
2018-06-21 11:57:10