Title:
Expeditions: Ironclad Edition
Description:
Expeditions IRONCLAD Edition
The eyes of the world are on Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption from the land.
Components
All cards are sleeved MDG-7077 63.5mm x 88mm
1 Basecamp board
5 mech mats
20 location tiles (hexagonal)
5 mech miniatures (Metal as this copy of Expeditions is the Ironclad Edition)
5 base snaps
50 worker meeples (ten each of purple, green, red, yellow, blue)
12 starting cards
25 item cards
25 meteorite cards
40 quest cards
5 action tokens
5 power tokens
5 guile tokens
20 glory tokens (stars; four per player)
24 map tokens
37 corruption tokens (six of each and one 20 value token)
1 corruption bag
80 cardboard coins
10 player aids
1 achievement sheet
1 rulebook
14 Automa decision cards
5 Automa progress cards
1 Automa glory card
1 Sutoma player aid card
1 Automa rulebook
The eyes of the world are on Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption from the land.
Components
All cards are sleeved MDG-7077 63.5mm x 88mm
1 Basecamp board
5 mech mats
20 location tiles (hexagonal)
5 mech miniatures (Metal as this copy of Expeditions is the Ironclad Edition)
5 base snaps
50 worker meeples (ten each of purple, green, red, yellow, blue)
12 starting cards
25 item cards
25 meteorite cards
40 quest cards
5 action tokens
5 power tokens
5 guile tokens
20 glory tokens (stars; four per player)
24 map tokens
37 corruption tokens (six of each and one 20 value token)
1 corruption bag
80 cardboard coins
10 player aids
1 achievement sheet
1 rulebook
14 Automa decision cards
5 Automa progress cards
1 Automa glory card
1 Sutoma player aid card
1 Automa rulebook
Max Number of Players:
1 - 5
Barcode:
850032180542
Category:
Exploration
Science Fiction
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Publisher:
Stonemaier Games
Playing Time:
90
Year Published:
2023
Designer:
Jamey Stegmaier
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Artist:
Jakub Rozalski
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Suggested Ages:
14+
Family:
Scythe
Date Added:
2023-07-18 21:37:07
Automatic Estimated Value:
~$42.00
Automatic Estimated Date:
2026-01-18
Date Added:
2023-07-18 21:37:07