Title:
Chomp
Description:
The era of the dinosaurs is here! Your goal in Chomp is to form herds of dinos and make sure they are all fed. Herbivores and carnivores both need food sources, but if the carnies are not properly fed, they don’t mind chomping an herbie to fill their bellies!
Gameplay involves dual rows of goal tiles and dino tiles, and each turn players select one tile to add to their personal arrangement. Goal tiles stay off to the side for endgame scoring, and dino tiles are arranged in front of each player. Dino tiles include three sizes each of herbivores and carnivores. Each tile must overlap previous ones, either on top of a quarter tile, half tile, or even a whole tile, ensuring that any covered dinos are completely hidden.
Adjacent dinos of the same species form herds, which will eat together if connected to a single food source — or die together if they are unfed, adjacent to a tar pit, or next to an otherwise unfed carnivore!
At the end of the game, each living and fed dino scores 1-3 points depending on its size, and the player with the highest score wins.
—description from the publisher
DINOSAURS - Haven’t we all loved dinos since we were four years old? Why stop now?.
CHOOSE YOUR GOALS - Drafting your goal cards means you get to pick your strategy. At the same time, you’ll need to enter every game with an open mind and adapt to the cards that are available.
COVERING CARDS - In most tile-laying games, you can only play next to what you played on your previous turns. Chomp lets you cover parts of your previous card. This can be a very important part of your strategy.
BUILD YOUR OWN DINO-LAND. BUILD YOUR HERDS. COMPLETE YOUR GOALS. 20 Minutes to Play, 1 Minute to Teach, Ages 10+, 1-4 Players
COMPONENTS:
Cardboard:
1 Scoreboard (dry-erase, 95x105mm)
32 Extinct Dino tokens 27mm dia. x 2mm)
13 Egg tokens
Cardstock:
36 Cards (105x105mm, double-sided Land/Goal)
1 Dry-erase marker (black)
Rules (4 p.).
Gameplay involves dual rows of goal tiles and dino tiles, and each turn players select one tile to add to their personal arrangement. Goal tiles stay off to the side for endgame scoring, and dino tiles are arranged in front of each player. Dino tiles include three sizes each of herbivores and carnivores. Each tile must overlap previous ones, either on top of a quarter tile, half tile, or even a whole tile, ensuring that any covered dinos are completely hidden.
Adjacent dinos of the same species form herds, which will eat together if connected to a single food source — or die together if they are unfed, adjacent to a tar pit, or next to an otherwise unfed carnivore!
At the end of the game, each living and fed dino scores 1-3 points depending on its size, and the player with the highest score wins.
—description from the publisher
DINOSAURS - Haven’t we all loved dinos since we were four years old? Why stop now?.
CHOOSE YOUR GOALS - Drafting your goal cards means you get to pick your strategy. At the same time, you’ll need to enter every game with an open mind and adapt to the cards that are available.
COVERING CARDS - In most tile-laying games, you can only play next to what you played on your previous turns. Chomp lets you cover parts of your previous card. This can be a very important part of your strategy.
BUILD YOUR OWN DINO-LAND. BUILD YOUR HERDS. COMPLETE YOUR GOALS. 20 Minutes to Play, 1 Minute to Teach, Ages 10+, 1-4 Players
COMPONENTS:
Cardboard:
1 Scoreboard (dry-erase, 95x105mm)
32 Extinct Dino tokens 27mm dia. x 2mm)
13 Egg tokens
Cardstock:
36 Cards (105x105mm, double-sided Land/Goal)
1 Dry-erase marker (black)
Rules (4 p.).
Max Number of Players:
2-4
Barcode:
618149323333
Category:
Strategy
Animals
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Publisher:
AllPlay
Playing Time:
20
Year Published:
2023
Designer:
Clarence Simpson
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Artist:
Anca Gavril
Daniel Profiri
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Suggested Ages:
8+
Date Added:
2023-08-26 13:44:03
Automatic Estimated Value:
~$20.00
Automatic Estimated Date:
2026-03-07
Date Added:
2023-08-26 13:44:03