Title:

The North: Provenance

Description:
You know the cold, it’s in your blood. But this place, you don’t belong here, not yet. The snow and metal of a world the Ancestors only dreamed of lays in ruin, becoming the nightmare they warned of and not the utopia they had planned for. But not all is lost. You can reprogram this place, and restart systems under your protocols. Across the tundra, someone else has awakened, and they plan to do the same.

The North: Provenance is a card combo building game utilizing multi-use cards, deck building, and hand management. By encountering, capturing, and reprogramming Ancients in the Wastes, building Facilities, and powering up their Nodes, players unlock the secrets of The North, diminishing the other player’s points a variety of ways and accumulating points at the end of the game for the cards they acquired and used. The game utilizes an easy to grasp action system and Ancient cards that can be used a variety of ways. With variable starting cards, no two games of The North are ever quite the same.

The North: Provenance is a one part expansion (for those who already own The North) and one part second edition (for those who do not own a copy of The North).

While the content of the original The North has remained unchanged, The North: Provenance offers new game content and experiences for fans of The North.

12 new Ancients (3 copies of each) and 3 new Facilities with new Protocol abilities have been added to the game. While the game can still be played with just the original 48 Ancients, the new Ancients in The North: Provenance allow for over 1,600 different initial deck setups, increasing replayability.

Owners of the original The North will be able to acquire the new content on its own.

—description from designer

COMPONENTS:
111 cards (62x87mm):
• 1 First Player card
• 1 Turn Sequence card (double-sided)
• 2 Facility/Ancient Reference cards (double-sided Base/Expansion)
• 2 Points player aids (double-sided In Game/End Game)
• 1 Solo Turn Sequence card (double-sided)
• 1 Solo Rules card (double-sided Rules/End Game Scoring)
• 2 Point tracking cards (double-sided)
• 2 Node cards (double-sided Charged/Discharged)
• 3 Directive cards (double-sided Directive/Spent Directive)
• 48 Base Game Ancient/Facility cards (12 of each Facility, with 4 sets of Ancients on the other side valued 0, I, II each):
•• Foundry (Alternator, Arcguard, Oathelder, Scrapclaimer)
•• Outpost (Circuitstalker, Datatapper, Neuraldiode, Wastehaunt)
•• Scrapyard (Animator, Fabricator, Forgequeen, Switchkeep)
•• Thermal Plant (Codecrawler, Conduitdrone, Mimicmask, Reprocessor)

• 48 Expansion Ancient/Facility cards (with skull icons top right)
•• Nanospore Mill (Knotilus, Protomite, Servoshell, Wandermoeba)
•• Prototyper (Coreweevil, Glintender, Spindlewraith, Surgeinfector)
••Solarnexus (Clonecaster, Junktorch, Shuffler, Staticsentry)
•• Tower Array (Assembler, Electroscrabbler, Enforcer, Scavenger)

Rules (8 p. folded).
Max Number of Players:
1 - 2
Category:
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Publisher:
Small Box Games
Playing Time:
30
Year Published:
2020
Designer:
John Clowdus
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Artist:
Aaron Nakahara
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Date Added:
2024-07-20 19:06:11
Automatic Estimated Value:
~$71.55
Automatic Estimated Date:
2025-03-10
Date Added:
2024-07-20 19:06:11

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