Title:
Everdell Duo
Description:
This stand-alone game in the charming world of Everdell is made especially for two players. It offers competitive head-to-head gameplay, and also a robust and exciting cooperative campaign. Featuring an innovative turn structure, over 75 unique card abilities, and more than 30 different Events to achieve, Everdell Duo is an expansive and addictive experience with easy setup and swift playtime. All-new Campaign mode for endless replayability.
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.
Cards may be played from your hand or from the face-up area on the board called the meadow. However, only cards touching the sun or moon token may be played from the meadow, and players move these tokens each time they perform a turn. Therefore, planning for and timing which cards you play is critical.
Each game you try to achieve various events, the requirements of which differ from game to game, making certain cards and combinations more important to pursue.
The game lasts for four seasons, then players add their scores to determine the winner. If you’re playing co-operatively, check the requirements for the chapter you are playing to see whether you have won.
—description from the publisher
COMPONENTS:
Cardboard:
1 Game board (39x19.5cm, double-sided Competitive/Cooperative)
1 Sharing tile (80x29mm)
1 Sun token (standee)
1 Moon token (standee)
2 Pocket Watch tokens (41x59mm)
4 Season tiles (43x43mm, double-sided)
32 Event tiles (43x43mm; 6 each of A-E, 1 Faire, 1 Journey)
20 River tiles (55x24mm)
1 Victory token (55x24mm)
14 Goal markers (red “E” wax seals)
17 Occupied tokens (round wooden doors)
45 Point tokens (gold, 30x value 1, 15x value 3)
Cardstock:
107 cards (44x62mm):
• 80 Critter and Construction cards
•• 12 green Constructions
•• 12 green Critters
•• 7 tan Constructions
•• 7 tan Critters
•• 7 blue Constructions
•• 7 blue Critters
•• 7 red Constructions
•• 7 red Critters
•• 7 purple Constructions
•• 7 purple Critters
• 25 Good News cards (for Cooperative/Campaign mode)
• 2 Player Aid cards (teal Tortoise, brown Hare)
Paper:
10 Campaign Scoresheets (99x199mm)
Wood:
12 Workers (3 dark teal Tortoises, 3 brown Hares, 6 black Skunks)
12 Twig resources
Plastic:
8 Resin resources (translucent orange resin gems)
8 Pebble resources (gray)
12 Berry resources (fuchsia pink rubberized berries)
1 Die (15mm black acrylic d6 with white pips)
Rulebook (16 p.).
Campaign Book (16 p.).
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.
Cards may be played from your hand or from the face-up area on the board called the meadow. However, only cards touching the sun or moon token may be played from the meadow, and players move these tokens each time they perform a turn. Therefore, planning for and timing which cards you play is critical.
Each game you try to achieve various events, the requirements of which differ from game to game, making certain cards and combinations more important to pursue.
The game lasts for four seasons, then players add their scores to determine the winner. If you’re playing co-operatively, check the requirements for the chapter you are playing to see whether you have won.
—description from the publisher
COMPONENTS:
Cardboard:
1 Game board (39x19.5cm, double-sided Competitive/Cooperative)
1 Sharing tile (80x29mm)
1 Sun token (standee)
1 Moon token (standee)
2 Pocket Watch tokens (41x59mm)
4 Season tiles (43x43mm, double-sided)
32 Event tiles (43x43mm; 6 each of A-E, 1 Faire, 1 Journey)
20 River tiles (55x24mm)
1 Victory token (55x24mm)
14 Goal markers (red “E” wax seals)
17 Occupied tokens (round wooden doors)
45 Point tokens (gold, 30x value 1, 15x value 3)
Cardstock:
107 cards (44x62mm):
• 80 Critter and Construction cards
•• 12 green Constructions
•• 12 green Critters
•• 7 tan Constructions
•• 7 tan Critters
•• 7 blue Constructions
•• 7 blue Critters
•• 7 red Constructions
•• 7 red Critters
•• 7 purple Constructions
•• 7 purple Critters
• 25 Good News cards (for Cooperative/Campaign mode)
• 2 Player Aid cards (teal Tortoise, brown Hare)
Paper:
10 Campaign Scoresheets (99x199mm)
Wood:
12 Workers (3 dark teal Tortoises, 3 brown Hares, 6 black Skunks)
12 Twig resources
Plastic:
8 Resin resources (translucent orange resin gems)
8 Pebble resources (gray)
12 Berry resources (fuchsia pink rubberized berries)
1 Die (15mm black acrylic d6 with white pips)
Rulebook (16 p.).
Campaign Book (16 p.).
Max Number of Players:
1-2
Barcode:
810082831849
Publisher:
White Goblin Games
Playing Time:
30
Year Published:
2024
Designer:
James A. Wilson
Clarissa A. Wilson
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Artist:
Enggar Adirasa
Andrew Bosley
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Suggested Ages:
10+
Date Added:
2025-02-13 15:33:44
Automatic Estimated Value:
~$35.99
Automatic Estimated Date:
2026-03-14
Date Added:
2025-02-13 15:33:44