Title:

Two-Gun Kid

Synopsis:

Two-Gun Kid Vol 1 99
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Two-Gun Kid #99
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Two-Gun Kid #98 Two-Gun Kid #100
Art by: Herb Trimpe
Release Date
July 10, 1971
Cover Date
July, 1971
1. "Gun-Duel in Gila Pass"
Appearances · Synopsis
Reprint of the 2nd story from
Two-Gun Kid #53
(original credits are italicized)
Writer(s)
Stan Lee
Penciler(s)
John Severin
Inker(s)
John Severin
Colorist(s)
Stan Goldberg
Letterer(s)
Artie Simek
2. "The Sheriff’s Showdown!"
3. "Revenge!"
4. "Colts Blaze in Booneville!"

Appearing in "Gun-Duel in Gila Pass"
Reprint of the 2nd story from
Two-Gun Kid #53

Featured Characters:

Two-Gun Kid

Supporting Characters:

Antagonists:

Harper gang

Other Characters:

Cyclone

Locations:


Items:


Vehicles:


Synopsis for "Gun-Duel in Gila Pass"
Reprint of the 2nd story from
Two-Gun Kid #53

The Two-Gun Kid is riding past Gila City he spots the locals fleeing out of the city. Asking some of the fleeing citizens what is wrong, he learns that the town has been taken over by the Harper gang. Having heard of the gang before, the Two-Gun Kid resolves to deal with them. In town, the Harpers have successfully forced everyone out of town and decide to rob the bank, riding their horses straight through the show window. Before they can break open the safe, one of the Harpers spots the Two-Gun Kid and their leader orders his men to take cover.

Noticing that he has been spotted, the Two-Gun Kid orders the Harpers to come out with their hands up. The Harper’s respond by opening fire, forcing the Two-Gun Kid to take cover in a nearby saloon. Pinned down inside, the Harper gang begins to circling the saloon to try and attack the Kid from multiple angles. However the Two-Gun Kid anticipates this move and sneaks out onto the roof of the saloon while the Harpers begin to bombard it with bullets. The Kid then gets the drop on two of the gang members and ropes them up. When they call for help, they draw out the leader and his last man. The Kid goes to draw against them, but is distracted when the sign to the local saloon falls off its chain and hits the ground. The leader of the Harpers then jumps at the Two-Gun Kid and the two fight it out while his minion tries to get a good shot on the Two-Gun Kid. The Kid manages to shove the leader onto his men, sending them all sprawling and giving the Kid the chance to draw his guns. With the gang apprehended, the locals of Gila Pass return and the leaves the Harper gang to the locals to turn over the law.
Appearing in "The Sheriff’s Showdown!"
Reprint of the 1st story from
Two-Gun Kid #53

Featured Characters:

Two-Gun Kid

Supporting Characters:

Antagonists:

Dance Drago

Other Characters:

Cyclone

Locations:


Items:


Vehicles:


Synopsis for "The Sheriff’s Showdown!"
Reprint of the 1st story from
Two-Gun Kid #53

The Two-Gun Kid is camping on the range when he is suddenly woken by the arrival of Dance Drago and his gang. The Kid tries to fight back, but Dance gets behind the Kid and puts a gun to the heroes, forcing Two-Gun to stand down. Dance then demands that the Kid hand over his money and saddle, however one of his men recognizes their victim as the Two-Gun Kid, and Dance suddenly changes his tone. Not wanting a quarrel with the Two-Gun Kid, and tells the Kid to forget it. Two-Gun wanting a tussle even less decides to let it go and soon Dance and his minions soon ride off. The Two-Gun Kid views the Drago gang as the most dangerous in the territory but resolves that their someone else’s problem.

The next day the Two-Gun Kid rides into the town of Riata, a woman approaches him and tells the Kid that her husband, sheriff Ned Smith, has been challenged to a gun duel at noon by the Drago gang. Knowing that Ned would be killed in the shoot out, Two-Gun decides to help the sheriff out. However when he arrives at the sheriff’s office, Ned refuses the Kid’s help telling him that Riata is a clean town and they don’t take to gunfighters in the area and tells the Kid to leave. The Two-Gun Kid leaves but tells Ned’s wife that he will keep an eye on her husband to make sure nothing happens to him.

The Two-Gun Kid rides out of town and confronts Drago and his gang before they ride into Riata. The Kid orders them to leave the area, but they refuse and Dance orders the Kid to draw against the three of them. The Two-Gun Kid manages to shoot the guns out of the Drago’s minions hands, but Dance manages to get off a shot, wounding the Two-Gun Kid’s arm. However the Kid manages to use his last three shots to shoots the guns out of Drago’s hands, and blasts the clasp off his gunbelt. With the Drago gang fleeing, the Two-Gun Kid returns to town and when the gang does not show up at noon, Ned tells the Kid that he didn’t need the Two-Gun’s help and that all gunfighters are cowards. He orders the Kid out of town and Two-Gun complies.
Appearing in "Revenge!"
Reprint of the 3rd story from
Two-Gun Kid #53

Synopsis for "Revenge!"
Reprint of the 3rd story from
Two-Gun Kid #53

Western tale.
Appearing in "Colts Blaze in Booneville!"
Reprint of the 5th story from
Two-Gun Kid #53

Featured Characters:

Two-Gun Kid

Supporting Characters:

Antagonists:

Navaho

Other Characters:

Cyclone

Locations:


Items:


Vehicles:


Synopsis for "Colts Blaze in Booneville!"
Reprint of the 5th story from
Two-Gun Kid #53

The Two-Gun Kid is in the town of Booneville where he is suddenly confronted by a bunch of locals who are part of a committee to keep the town decent, they tell the Two-Gun Kid to clear out or be chased out. When the Kid tries to convince him that he isn’t looking for trouble, but the locals begin a fight. Seeing this as proof to their point that the Kid is nothing but trouble the locals they try to kick him out of town when suddenly another local comes riding into town warning that the local Navaho tribe is on the warpath.

Soon the Navahos attack the town, forcing everyone to take cover, including the Two-Gun Kid who lends a hand to help the locals. Outnumbered, the Kid comes up with a plan. Grabbing a scabbard off the wall he leaps out of the window and manages to ride off on his horse Cyclone, leaving the people of Booneville to think that the Two-Gun Kid is fleeing the scene in order to save himself.

The battle between the Navaho and the locals rages on, suddenly the locals hear the bugle cry of the Calvary and the sight of dust rising from approaching horses. Fearing the army, the Navaho flee the scene. However it turns out to have been an elaborate trick played by the Two-Gun Kid with a bugle and a bunch of horses tied together. The locals thank the Two-Gun Kid for their help, and the tells them that they shouldn’t judge a man until they get a measure of his character and then rides off.
Notes

Two-Gun Kid Clay Harder was redrawn here as "Matt Hawk” despite the total incoherence. Later accounts stablish that in Earth 616 exists duplicated accounts of both Harder and Hawk adventures, possibly because of dime novel neglect, and that the Clay Harder account has more validity.[1]

https://marvel.fandom.com/wiki/Two-Gun_Kid_Vol_1_99
Issue #99
Two-Gun Kid (1948) 99
Two-Gun Kid (1948) #99
Published Jul 1971 by Marvel.

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Reprints. Cover by Herb Trimpe. Stories by Stan Lee. Art by John Severin, Ross Andru and Mike Esposito. Two-Gun Kid stars in three tales by Stan Lee and John Severin, reprinted from issue #53: "The Sheriff’s Showdown!”; "Colts Blaze in Booneville!”; and an untitled story. (Note: These stories have mask added and vest altered to Matt Hawk Two-Gun costume.) Also in this issue: Back-up story "Revenge!” by Lee, Ross Andru and Mike Esposito, reprinted from issue #53. 32 pages, full color. Cover price $0.15.
https://www.mycomicshop.com/search?q=two-gun+kid+99&pubid=&PubRng=
Cover Date:
Jul 1971
Publisher:
Marvel Comics
Issue Number:
99
Year:
1971
Attributes:
Show More
Cover Price:
$0.15
Era:
Bronze Age
Genre:
Adventure
Action
Show More
Date Added:
2018-07-02 23:35:40
Series:
Reprints
Story Arc:
"Stop The World -- I Want To Go Home!”
Automatic Estimated Value:
~$16.82
Automatic Estimated Date:
2024-09-21
Date Added:
2018-07-02 23:35:40
Cover Artist:
Herb Trimpe
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