Title:

Gradius III & IV

Series:
Gradius
Rating:
E
Genre:
Side Scrolling
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IGN Score:
6.5
Release Date:
2000-11-14
Date Added:
2018-07-03 13:59:55
Game Summary:
Gradius III (1989):

This title introduced the Weapon Edit method of selecting weapons, which allowed players to create their own weapon array by choosing power-ups from a limited pool of available weapon types (some weapons in the preset weapon types are not selectable in Weapon Edit mode, although it includes weapons not in any presets). The SNES/SFC version is not a very accurate port; levels, enemies, and weapons were altered. For example, two entire stages were cut out in the Super NES version: a 3D stage which involved avoiding hitting cave walls from a unique first-person perspective behind the Vic Viper, and a crystal stage in which the Vic Viper was challenged by crystal blocks blocking off areas like a maze. Also, the order of stages was changed. The final stage in the SNES version was based on an early stage in the arcade version. The original arcade version’s ending had the main boss in a mechanical setting, then going through a speed-up zone to escape the enemy base, whereas the SNES version had the player simply avoiding the final enemy’s simple and slow-moving attack patterns with no challenge afterward. However, the SNES version introduced the Rotate and Formation Option types, both of which were reused in Gradius V. The difficulty and major boss tactics were toned down to make it easier. The original arcade version is available for PlayStation 2 bundled with Gradius IV (Gradius III and IV), although the port has some slight differences from the original.

Gradius IV (1999):

Released in Japanese arcades as Gradius IV Fukkatsu (”fukkatsu” (復活) being Japanese for ”revival”, since it was the first arcade Gradius game in 10 years, following 1989’s Gradius III). IV lacked the Weapon Edit function of its predecessor, but it had a bigger array of weaponry than the original Gradius games. Weapons exclusive to this game included the Vertical Mine missile (which detonates in a vertical line shortly after deployment) and the Armor Piercing laser (a shorter-ranged, more powerful laser). It was released on the PS2 in a compilation pack together with the arcade version of Gradius III (Gradius III and IV).

Platform:
Sony PlayStation 2 (PS2)
Publisher:
Konami
Barcode:
083717200024
Developers:
Konami
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Players:
2
Country of Purchase:
United States
Graphics:
128-bit
Input Devices:
Controller Game Pad
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Media Type:
CD ROM
Game Modes:
Multiplayer
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Discs:
1
Packaging:
Snap Case
Automatic Estimated Value:
~$31.99
Automatic Estimated Date:
2026-02-12
Date Added:
2018-07-03 13:59:55

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