Title:

Unnecessary Roughness ’95

Series:
Unnecessary Roughness
Series Order:
2
Rating:
K-A
Genre:
Simulation
Sports
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Release Date:
1994-08-25
Date Added:
2018-07-03 14:05:51
Game Summary:
Unnecessary Roughness ’95 is a 1994 American football video game for MS-DOS and the Sega Genesis. Other entries in the series are Unnecessary Roughness (1993) and Unnecessary Roughness ’96 (1996).

Gameplay:

Players can compete in exhibition games either against the AI-controlled opponent or against another human player.

Regular seasons, playoffs, and Super Bowls can be played as well. One of the primary features in the game is the Construction Set; where entire teams, stadiums, and tournaments can be made from scratch. They can be traded with friends through the use of floppy disks (as in the case with the DOS version). Players from the 1993 NFL season are used. These athletes have individual ratings in offense, defense, and athletic ability. A ”Two Minute” drill forces a scenario where the player has to beat the computer with only two minutes left in the fourth quarter.

Announcer Al Michaels calls the plays on the MS-DOS version. A battery save function allows the saving of seasons and statistics for the Genesis version.
Platform:
Sega Genesis (Mega Drive)
Publisher:
Accolade
Barcode:
015605034145
Developers:
Accolade
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Players:
1-4
Country of Purchase:
United States
Graphics:
16-bit
Input Devices:
Controller Game Pad
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Media Type:
Cartridge
Game Modes:
Single Player
Multiplayer
Competitive
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Packaging:
Thick Snap Case
Automatic Estimated Value:
~$36.99
Automatic Estimated Date:
2026-02-14
Date Added:
2018-07-03 14:05:51

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